//////////////////////////////////////////////////////////////////////// // OpenTibia - an opensource roleplaying game //////////////////////////////////////////////////////////////////////// // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . //////////////////////////////////////////////////////////////////////// #ifdef __OTSERV_ALLOCATOR__ #include "otpch.h" #include "allocator.h" //normal new/delete void* operator new(size_t bytes) { return PoolManager::getInstance()->allocate(bytes); } void* operator new[](size_t bytes) { return PoolManager::getInstance()->allocate(bytes); } void operator delete(void* p) { PoolManager::getInstance()->deallocate(p); } void operator delete[](void* p) { PoolManager::getInstance()->deallocate(p); } //dummy new/delete operators void* operator new(size_t bytes, int32_t dummy) { return malloc(bytes); } #ifdef _MSC_VER void* operator new[](size_t bytes, int32_t dummy) { return malloc(bytes); } void operator delete(void* p, int32_t dummy) { std::free(p); } void operator delete[](void* p, int32_t dummy) { std::free(p); } #endif #ifdef __OTSERV_ALLOCATOR_STATS__ void allocatorStatsThread(void* a) { while(true) { boost::this_thread::sleep(boost::posix_time::milliseconds(30000)); PoolManager::getInstance()->dumpStats(); } } #endif #endif