function onStepOut(cid, item, position, fromPosition) local newPosition = {x = position.x, y = position.y, z = position.z} if isInArray(verticalOpenDoors, item.itemid) == TRUE then newPosition.x = newPosition.x + 1 else newPosition.y = newPosition.y + 1 end doRelocate(position, newPosition) local tmpPos = {x = position.x, y = position.y, z = position.z, stackpos = -1} local tileCount = getTileThingByPos(tmpPos) local i = 1 local tmpItem = {uid = 1} while(tmpItem.uid ~= 0 and i < tileCount) do tmpPos.stackpos = i tmpItem = getTileThingByPos(tmpPos) if tmpItem.uid ~= item.uid and tmpItem.uid ~= 0 and isMoveable(tmpItem.uid) == TRUE then doRemoveItem(tmpItem.uid) else i = i + 1 end end doTransformItem(item.uid, item.itemid - 1) return TRUE end