<?xml version="1.0" encoding="UTF-8"?>
<monster name="Avalanche" nameDescription="avalanche" race="undead" experience="305" speed="195">
  <health now="550" max="550"/>
  <look type="261" corpse="7349"/>
  <targetchange interval="2000" chance="5"/>
  <strategy attack="100" defense="0"/>
  <flags>
	<flag pushable="0"/>
	<flag canpushitems="1"/>
	<flag staticattack="78"/>
  </flags>
  <attacks>
	<attack name="melee" interval="2000" min="-10" max="-185"/>
	<attack name="drown" interval="1000" chance="100" length="5" spread="6" min="-10" max="-50">
	  <attribute key="areaEffect" value="energyarea"/>
	</attack>
	<attack name="speed" interval="4000" chance="100" radius="3" duration="10000" speedchange="-400">
	  <attribute key="areaEffect" value="poff"/>
	</attack>
	<attack name="physical" interval="6000" chance="100" radius="1" target="1" range="5" min="0" max="-40">
	  <attribute key="shootEffect" value="largerock"/>
	</attack>
  </attacks>
  <defenses armor="26" defense="27">
  </defenses>
  <elements>
	<element firePercent="30"/>
	<element energyPercent="-10"/>
  </elements>
  <immunities>
	<immunity invisible="1"/>
  </immunities>
  <voices interval="5000" chance="5">
	<voice sentence="You will pay for imprisoning me here."/>
  </voices>
</monster>