local constructionKits = {[3901] = 1615, [3902] = 1616, [3903] = 1619, [3904] = 1652, [3905] = 1658, [3906] = 1666, [3907] = 1670, [3908] = 1674, [3909] = 1716, [3910] = 6371, [3911] = 1728, [3912] = 1732, [3913] = 2080, [3914] = 2840, [3915] = 1740, [3916] = 1724, [3917] = 2116, [3918] = 2581, [3919] = 3805, [3920] = 3807, [3921] = 3809, [3922] = 2093, [3923] = 2095, [3924] = 2098, [3925] = 2101, [3928] = 2104, [3929] = 2105, [3930] = 3813, [3934] = 3832, [3935] = 3817, [3938] = 1614} function onUse(cid, item, fromPosition, itemEx, toPosition) if getTileHouseInfo(fromPosition) == FALSE then doPlayerSendCancel(cid,"Moze wypakowac to tylko w domu.") elseif fromPosition.x == CONTAINER_POSITION then doPlayerSendCancel(cid, "Najpierw poloz paczke na podlodze.") elseif constructionKits[item.itemid] ~= nil then doTransformItem(item.uid, constructionKits[item.itemid]) doSendMagicEffect(fromPosition, CONST_ME_POFF) else return FALSE end return TRUE end